Stay Away, Building Inspectors!

No inspectors allowed! Today we explore a bunch of unfinished, and potentially unsafe, buildings all around the city!

Today’s addition to this excellent (humble, aren’t I) blog revolves all around buildings.  The best part, NONE are finished, hence the title. I don’t need any crazy building inspectors around with their “This building is unsafe!” mumbo-jumbo!

It’s not like I’m not concerned with designing safe buildings, but this is all just some crazy rough sketch, ya’ know what I’m sayin’? There’s a process to all of this:

  1. I build crappy looking buildings.
  2. I complain about how awful they look.
  3. I go back to the drawing board and make some modifications.
  4. I complain about how mediocre they look.
  5. I call the brother up, and he saves the day.

See? Process! Don’t even ask what my writing process is like.


I know what you’re thinking: “Ugh, more boxes!” Is that right? It was either that or “I’m hungry.” Or maybe that’s me.

This building is meant to be a connector between District 2’s town square and the eastern portion of Main Street.  I’m going to have some taller buildings in this area for a couple of different reasons: something needs to offset the tall building of the palace, and I want to differentiate the two districts.  I’m planning on adding a couple of taller buildings all up and down Main Street, but I’m going to be very careful to not block sight lines to the nice, lovely sections of the city that I’ve been developing.

I honestly have no idea if this will be a flop or not.  I do know that wood-framed buildings are at most three floors tall, but there’s going to be some magic involved as well as some dwarven ingenuity, so I got some wiggle room if I want it.


Everybody handles boredom differently.  I usually solve mine with Netflix or video games (currently replaying Diablo 3).  Sometimes, I get creative and then part of a blacksmith’s shop erupts out of nowhere.  It’s a start, that’s for sure.

This row of houses has given me so many difficulties. I couldn’t stand how the two houses I had built had looked like giant wood boxes, so I decided to try and add some features to make them look better.  The log pillars in the left picture help to break up the vast majority of wood by creating a border.  On the right side, I added another border by adding a stone foundation.


Finally, I adjusted the size of the right house, as you can see above.  This helps to break up the cookie cutter feeling I was having too.  I’m still bothered by the fact that they look like awkward ducks though… Oh well, I can try to fix that on the other two houses. Maybe I could try a flat patio roof? Or a flat patio roof that serves as a patio for the second floor?


I ramble a bit and try to get back onto a routine! More importantly, I also revisit an old build that I put on the back burner and start laying down more plots for houses.

Growing up, I hated having a busy schedule–I worked at a bowling alley, involved heavily in the band, had my studies, and I still tried to have a social life.  I remember thinking, “Life will be so much easier as an adult! I can do what I want when I want!”

Yeah, insert massive eye roll here. I was stupid in high school apparently.

Anyway, I’ve come to learn that I NEED A SCHEDULE.  It’s like learning that you SHOULD eat your vegetables, or that your parents may actually know what they’re talking about… Without a schedule, I’m garbage.

I need my routine! That means that this project will get back to the normal, three-times-a-week update schedule that I had been doing (Sun., Wed., and Fri.).  I may back it down to twice a week if things start to get crazy, but I would rather not!


Today, we’ll be revisiting a build. The original bridge in the Eastern water feature section.  I decided that the bridge was too large of a scale for the area.  I decided to take off a block on either side of the bridge and was immediately pleased by that decision. It looks much better when comparing it to the rest of the area, that’s for sure.


My next step today was to start figuring out where more houses would be.  I’m trying to figure out how this small village has evolved, which like everything else in this project, is surprisingly difficult.

I’ve already said that the other two districts developed due to a need for more space and housing.  This implies that there must be housing already, right? So, if that’s the case, I need to put some houses up! As I look at this, I’m keeping a running tally in my head: 4 double-deckers, 9 small cottages… that’s not a lot.  I’ve got some more room to add more between the northern and the eastern districts, but is that enough? I know, this isn’t going

I know, this isn’t going to be a REAL city…but I still want to do my best! This requires more thought!

Revenge of the Sequel!

The sequel post to the row of houses by the old town square!

I am not the biggest fan of sequels, but at the same time, I can’t get enough of them.

I know, it’s weird, but you should have realized that by now!

I love sequels because the story is continued and the setting is expanded on. It’s a chance to see how “friends” develop and grow, to see what struggles they have to overcome. Unfortunately, I’m often left with overwhelming disappointment.  Now, there are a few exceptions to the “AJ is Disappointed With Sequels” rule: How to Train Your Dragon 2 and The Dark Knight was amazing!

Anyway, the second is always a bust for me, but the third usually redeems the story in my eyes! I know, it’s weird… but there’s a reason to today’s tangent!

This is a sequel, through-and-through. I like what’s going on in this “story” more than the original, so it’s automatically better than the normal sequels I experience (I’m looking at you, Harry Potter and the Chamber of Secrets and Iron Man 2), but I definitely wouldn’t label it as a high as HtTYD2 and TDK.  I’ll say it’s similar to Empire Strikes Back…good, but just doesn’t quite do it for me.

The concrete walls/pillars was a success, but I still need a way to break up all of the wood planks. Maybe my third post will solve it?

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So Many Ideas!

Like a dog chasing a bunch of squirrels, my mind is all over the place! Try to keep up!


Oh, today. Today has been a day.  It’s reflected in my post as well.  I just couldn’t settle on ONE thing to do, so I bounced around all over the kingdom like a stray ping-pong ball.  Unfortunately, today isn’t going to involve too much content. Instead, I will be using this post as a brief introduction to some new ideas that I am going to build.


Every kingdom needs to have these. I’ve started laying out two different barracks in two separate districts–the northern and the western.  These will include a small armory, a small sleeping quarters, and a training yard.  Now that I think about it, I might need to add a stable as well….hmmm, this is why I like blogging my projects. It encourages my brain to think and develop some new ideas.

Northern Kingdom




Western Kingdom




2017-05-21_19.04.48One of the first things I had started to plan out when this entire project began was a blacksmith. I knew that, without a doubt, there would be a blacksmith in this story, and I am planning on him or her actively playing a role in this story.  I personally have always been drawn to blacksmiths in stories, so it’s only natural that I include one in my own work, right? I’ve only started laying out the different sections of this build, but I can tell it’s going to be fun already!

Northern Kingdom Houses

One of the things I felt that I was lacking was houses and places for people to live.  This is a kingdom after all, and it is more than just buildings, haberdasheries, and inns.  Two houses will be built up the road of the Grumpy Bear, with some more possibly on the other side.  I’m purposefully trying to make these homes different from those that will be in the third district.

I’m purposefully trying to make these houses distinct from those that will be in the third region.  Remember, the northern section of this kingdom is the oldest–it started off as a small village due to the library (that I haven’t touched yet….).  The growth of the village into a city and a kingdom later resulted in the need for more houses.  The row of houses (more details coming soon) and the houses by the eastern district (not even planned yet…) are a response to the first call for more homes due to the increased population.   Eventually, the third district is created, and more living space is created. Each section will be built and look slightly different to show the passing of time.





Wrap up thoughts/Stuff to keep thinking on…

Maybe I shouldn’t say kingdom. It’s too large of a scale I think.  Maybe I should just say city? Food for thought….